Posts from the blog relating to Magnetic Billiards
Searched database for Blog posts up to 2023-03-22 with subject(s) Magnetic Billiards: Blueprint including the word game development (in tags only).
Playing Magnetic Billiards on iPhone 3G. Speed problems seem to have vanished with appropriately sized graphics (previously I was using iPad graphics scaled down in realtime). The iPad controls are su...
Tidying up lots of loose ends on Magnetic Billiards today. Quite chuffed with the visual effects for 'Foul' and 'Buzz'. Really simple but effective. We're only missing cluster shape detection and a...
Magnetic Billiards now has four distinct control methods (switchable in-game). They all work really well so it's really a matter of person taste. Haven't tried them on the iPhone yet (just the iPad...
Implemented an alternate control method - 'DONUT CONTROL'. It's mainly aimed at the iPhone version as it allows you to control the shot using most of the screen space regardless of the balls size (...
Just a rough video of the new touch controls for Magnetic Billiards on iPad.
It always amazes me how often I find two completely different causes for the same bug. Fixed a persistent crash bug (twice) and got the game running on iPhone 3G. Well more limping than running but...
I was planning on a couple days rest after working silly hours last week but I couldn't resist a cheeky bit of coding today. Got the "buzz" multiplier working. Getting "s" ranks on some levels now.
Ace to get people playing our game in the pub on friday. It was worth the risk of taking the iPad on a night out. It seemed to go down well. Now to get it finished.
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