» Log in

Naked War



Posts from the blog relating to Naked War

NintendoLife Wii pitch interview

Press cutting added by Ste Pickford on Thu, 10 Jul 2014

NintendoLife Wii pitch interviewNintendoLife got in touch a week ago to ask us about the pitch we did for a Wii version of Naked War (subtitled No Surrender) which we submitted to Nintendo a few years ago, to no avail. The interview resulted in quite a nice piece on their website, whi...

Naked War iOS cover art

Blog posted by Ste Pickford on Tue, 01 Jul 2014

Naked War iOS cover artIt's been a ton of work, but yesterday I finally finished the new loading screen for Naked War on iOS. Click on the image to see a bigger version. Some of you might have seen the Vines I've been posting of the work involved in some of the individual fi...

Naked War iOS icon - finished!

Blog posted by Ste Pickford on Wed, 23 Jan 2013

Naked War iOS icon - finished!This is the finished Naked War iOS icon, following up the rough concept sketches I posted yesterday. I'm quite pleased with it, especially with the 'fruity' colours. I did spend a lot of time tweaking the skin tones, over and over, going round in circl...

Naked War iOS icon concept

Blog posted by Ste Pickford on Tue, 22 Jan 2013

Naked War iOS icon conceptNaked War on iOS is progressing well, and close to being complete, but I've avoided drawing an icon for the game up until now, mainly because I hadn't had an idea of what the heck to draw. I didn't think the comic-style promotional art for the PC versio...

Happy New Year!

Blog posted by Malc Stead on Tue, 01 Jan 2013

It's my new years resolution to make sure I post here a lot more often about how this game is progressing! It's definitely shaping up into something special, that I can't wait to share with everyone. In the meantime, I wish you all a Happy New Year -...

Happy ChrimbleHolidayMas Everybody!

Blog posted by Malc Stead on Tue, 25 Dec 2012

It's been a long hard year, my bank balance is looking a bit like tiny tim, and I'm still here beavering away. So all I can do is wish you all a merry holidaysmas - and get on with working my butt off! Have a good one everybody!

Designing Naked War again

Blog posted by Ste Pickford on Fri, 21 Dec 2012

Designing Naked War againWe've been working on bringing our strategy game Naked War to iOS over the course of this year, working with ace programmer Malcolm Stead over in Canada. Right from the start we knew there was going to be a fair amount of re-design work needed on the UI...

An introduction...

Blog posted by Malc Stead on Fri, 21 Sep 2012

Hi everybody, my name is Malcolm Stead, I'll be your game developer for this evening. So I'm sure fans of the brothers will be wondering who I am, and what I'm doing here. Well, I'm sure we'll get to know each other better over the coming weeks, but ...

Where's my digital paper?

Blog posted by Ste Pickford on Tue, 26 Jun 2012

Where's my digital paper?I was sat at my desk this morning, working in my notebook on some UI layout ideas for Naked War for iOS. The touch screen is a different beast to a cursor controlled environment, and the iPhone screen is quite small, so the UI from the PC version needs a ...

Dev meet!

Blog posted by Ste Pickford on Fri, 22 Jun 2012

Dev meet!The first International Pickford Bros Beard & Game Developer Conference took place earlier this week, at a top secret location in the north of England. Well, what really happened was our friend Malc came over from Canada for a visit, to discuss our ...

Browse older blog posts »



Last turn sent by:

Latest challenger:

Latest winner:
El Stevo

Latest loser:
Red One

Team win ratio:


bar startbar midbar end


bar startbar midbar end

Community Games:
4 (pick up one now)

Comm. Challenges:



Screenshot 08





Find Player

Enter a player's name to view their stats:


Blog History


Download Full Version

Download and play Naked War FREE today!

A game by the Pickford Bros.

The Pickford Bros

Metacrtic ratings:

Click below to discover our other recent games.

Magnetic Billiards - Seriously Casual

Magnetic Billiards: Blueprint