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The Pickford Bros Blog

Posts from John and Ste

Monkey Moon Chart

Blog posted by Ste Pickford on Sat, 29 Mar 2014

Monkey Moon ChartWe've been working on making 'I Sent My Monkey To The Moon' (currently playable as a prototype within Magnetic Billiards: Blueprint on iOS) into a finished, releasable game, hopefully coming out on iOS in a month or two. This week, for the level select ...

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Magnetic Billiards: Blueprint goes ...

Blog posted by JPickford

Wed, 04 Sep 2013

As of today, our iOS game Magnetic Billiards is now free for the main game (20+ levels). We've also dropped the price of in-app purchases to the lowest tier (69p / $1) for level packs and the Skeleton Key which gives you all the content plus access to pr...

Poposity #15

Blog posted by JPickford

Sun, 30 Dec 2012

Poposity #15

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Poposity #13

Blog posted by JPickford

Fri, 28 Dec 2012

Poposity #13

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Poposity #11

Blog posted by JPickford

Wed, 26 Dec 2012

Poposity #11

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Poposity #9

Blog posted by JPickford

Mon, 24 Dec 2012

Poposity #9

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Poposity #7

Blog posted by JPickford

Sat, 22 Dec 2012

Poposity #7

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Poposity #5

Blog posted by JPickford

Thu, 20 Dec 2012

Poposity #5

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Poposity #3

Blog posted by JPickford

Tue, 18 Dec 2012

Poposity #3

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Poposity #1

Blog posted by JPickford

Sun, 16 Dec 2012

Poposity #1

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Is fairness the first casualty of b...

Blog posted by JPickford

Tue, 01 May 2012

Over the last few weeks I've heard of a business practice amongst indie developers that I found quite shockingly unfair. This lead me to thinking about the concept of fairness in business. I suppose, along with my brother Ste, I've been a businessman ...

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Who is John Pickford? »

 

Plok comic strip is back! (well, ne...

Blog posted by Ste Pickford

Fri, 28 Feb 2014

Plok comic strip is back! (well, nearly)

We had a little break from doing the comic strip over Christmas, and somehow never quite got back into the swing of writing or drawing it in the new year. John and I started work on two new projects, and I think they took up all our mental energy. Plus...

2013 Comic

Blog posted by Ste Pickford

Mon, 30 Dec 2013

2013 Comic

Well, 2013 has been a thoroughly miserable year for me, so I've finished it off by drawing a miserable comic strip in order to squeeze out the last bit of miserableness from my system before New Year. 2014 is going to be wonderful. We're all agreed on ...

Sardines Icon test 2

Blog posted by Ste Pickford

Fri, 15 Nov 2013

Sardines Icon test 2

OK, after posting the first draft of the Sardines icon yesterday I got some really useful feedback, on here, Twitter and Facebook. Thanks everyone. General consensus was that it was maybe a bit too busy, and the green version was the best. As well as so...

Sardines Icon test

Blog posted by Ste Pickford

Thu, 14 Nov 2013

Sardines Icon test

Here's my first draft of an icon for the new Magnetic Billiards game. I've looked at it too much now and I can't tell if it's any good, or complete rubbish, or which variant looks better. Would you tap this icon? Maybe it needs a few tweaks? Or may...

#1 - Layout

Blog posted by Ste Pickford

Thu, 24 Oct 2013

#1 - Layout

This is the layout sketch for the very first Plok comic strip. The original is just 10cm by 5cm (a proper 'thumbnail' sketch), and was nestled in my work notebook between a layout sketch for an end-of-level pop-up window in Magnetic Billiards: Sardines,...

2000ad rejection letter

Blog posted by Ste Pickford

Wed, 16 Oct 2013

2000ad rejection letter

I found this last night digging through a box of old photos. It's a rejection letter from 2000ad's Art Director Robin Smith, around the early / mid 1980s I think. It's so sweet I just had to scan it in. I'd drawn a really, really bad Judge Dredd stri...

Sardines promo banner

Blog posted by Ste Pickford

Thu, 03 Oct 2013

Sardines promo banner

Last night I finished this promotinal banner image for 'Sardines', the new version of Magnetic Billiards that we've been working on for iOS. This is hot on the heels of the first blurred screenshot of the game we posted earlier in the week. I've spent ...

Codename 'Skidoo' - first look

Blog posted by Ste Pickford

Wed, 02 Oct 2013

Codename 'Skidoo' - first look

We brought a pre-alpha playable iPad prototype of a new game we've been working on - codename 'Skidoo' - along to a meet up of indie game developers in Manchester last night. This was the first time we'd shown the game to anyone, so we were a bit nervou...

Sardines coming into focus

Blog posted by Ste Pickford

Mon, 30 Sep 2013

Sardines coming into focus

This is the first screenshot of the follow up to Magnetic Billiards: Blueprint that we've been working on for the last year or so. The game is an expansion of the Sardines mode from Blueprint, with a complete overhaul of the code and visuals. Develop...

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Who are The Pickford Bros? »
Who is Ste Pickford? »

 

We are The Pickford Bros, veteran independent video game designers based in the UK.

Games We Like!

Magnetic Billiards: Blueprint now available on the App Store

 

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Magnetic Billiards: Blueprint

Naked War

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