Searched database for posts up to 2023-05-29 by JPickford.
Pages [1] 2 ... 4 » (76 results)
As of today, our iOS game Magnetic Billiards is now free for the main game (20+ levels). We've also dropped the price of in-app purchases to the lowest tier (69p / $1) for level packs and the Skelet...
Over the last few weeks I've heard of a business practice amongst indie developers that I found quite shockingly unfair. This lead me to thinking about the concept of fairness in business. I supp...
Playing Magnetic Billiards on iPhone 3G. Speed problems seem to have vanished with appropriately sized graphics (previously I was using iPad graphics scaled down in realtime). The iPad controls are su...
Tidying up lots of loose ends on Magnetic Billiards today. Quite chuffed with the visual effects for 'Foul' and 'Buzz'. Really simple but effective. We're only missing cluster shape detection and a...
Magnetic Billiards now has four distinct control methods (switchable in-game). They all work really well so it's really a matter of person taste. Haven't tried them on the iPhone yet (just the iPad...
Pages [1] 2 ... 4 » (76 results)
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