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Searched database for posts up to 2023-05-29 by JPickford.

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Magnetic Bil...

As of today, our iOS game Magnetic Billiards is now free for the main game (20+ levels). We've also dropped the price of in-app purchases to the lowest tier (69p / $1) for level packs and the Skelet...

By JPickford
Wed, 04 Sep 2013

Is fairness ...

Over the last few weeks I've heard of a business practice amongst indie developers that I found quite shockingly unfair. This lead me to thinking about the concept of fairness in business. I supp...

By JPickford
Tue, 01 May 2012

Blueprint De...

Playing Magnetic Billiards on iPhone 3G. Speed problems seem to have vanished with appropriately sized graphics (previously I was using iPad graphics scaled down in realtime). The iPad controls are su...

By JPickford
Mon, 18 Oct 2010

Blueprint De...

Tidying up lots of loose ends on Magnetic Billiards today. Quite chuffed with the visual effects for 'Foul' and 'Buzz'. Really simple but effective. We're only missing cluster shape detection and a...

By JPickford
Thu, 14 Oct 2010

Blueprint De...

Magnetic Billiards now has four distinct control methods (switchable in-game). They all work really well so it's really a matter of person taste. Haven't tried them on the iPhone yet (just the iPad...

By JPickford
Tue, 12 Oct 2010

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