Press cutting added by JPickford on Mon, 16 Mar 2009
Subject: Amaurote
From the same issue as last weeks Rasterscan review, here's a review of a game I actually coded, Amaurote.
This was my first proper 'Crash Smash' so I was quite chuffed indeed. In retrospect the score is a tad generous. Ok, several tads.
At the time I seem to remember being very proud of using generated levels and the way the panel overlapped with the playfield. Ste did most of the hard work figuring out the panel of course.
Permalink to this post: http://zee-3.com/pickfordbros/press/view.php?post=140
Only logged in users can comment on this post.
[ All About Zee-3 | Contact | Support | Policies | Buy Stuff | Press Centre ]
All material on this website copyright © 2004 - 2022 Zee-3, unless marked otherwise. Zee-3 and the Zee-3 logo are trademarks of Zee-3.
The Pickford Brothers website copyright © 2004 - 2022 The Pickford Brothers. The Pickford Brothers and the Pickford Bros logo are trademarks of the Pickford Brothers. Licensed to Zee-3.