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Die You Vicious Fish

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A text adventure for the Amstrad CPC; the follow up to Alstrad.

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Project details

Started:

Thu, 01 Jan 1987

Development studio:

Freelance

Main client / publisher:

Rhinosoft

Status:

Finished

Proper Pickford Bros game?

No, either a work-for-hire project, or we aren't claiming much credit for this game.

Core studio team:

Paul Gill

Game Designer, Programmer, Publishing Baron

Ste Pickford

Loading Screen

Die You Vicious Fish Amstrad CPC WO cover

Platform:

Amstrad CPC

Territory:

Worldwide

Release date:

Thu, 01 Jan 1987

Title:

Die You Vicious Fish

Publisher:

Rhinosoft

Developer:

Freelance

Sales:

7

Ste Pickford

My friend Paul used to write his own text adventures and published them himself, and he asked me to do a loading screen for this, his second (or was it third?) release. It was quite a good screen I seem to remember, in 4 colour hi-res mode, of a guy with a machine gun shooting some fish.

Sadly this ultra rare artifact has been lost forever, as neither of us have a copy of the game anymore, and none of the seven copies he sold seem to have made it onto any emulation sites, unbelievably.

Paul later got himself a job at Binary Design and went on to write a ton of topselling computer and console games.

 

† Sales Estimates
Almost all sales estimates given are educated guesses. Being lowly developers we rarely had access to the publisher's sales infomation, and in many cases hadno contact with the publisher whatsoever after each game was completed. Even in cases where we were the owners of the development studio and on royalty deals, for various reasonsit was very rare that we received accurate sales figures from the publishers involved. We'd be delighted to correct any errors, or hear more accurate sales figures for any of the titles here.Please email the webmaster if you know something we don't!

Credits
The credits listed are accurate to the best of our recollection, but if we've made any errors or ommissions (quite likely!) please email the webmaster to let us know and we'll try to make a correction as soon as possible.

 

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