Ziggurat was an adventure game which could just about be called a 'graphical' rather than 'text' adventure as there was a 3D pictorial view of each location in the top half of the screen.
The Spectrum and the Amstrad versions were both programmed in BASIC by John and his schoolfriend Paul Ranson, who designed and wrote the games while both still at school in the sixth form.
The game was published by Software Super Savers, which was Software Projects newly formed budget label, which we don't remember releasing anything other than the initial batch of games which Ziggurat was a part.
† Sales Estimates
Almost all sales estimates given are educated guesses. Being lowly developers we rarely had access to the publisher's sales infomation, and in many cases hadno contact with the publisher whatsoever after each game was completed. Even in cases where we were the owners of the development studio and on royalty deals, for various reasonsit was very rare that we received accurate sales figures from the publishers involved. We'd be delighted to correct any errors, or hear more accurate sales figures for any of the titles here.Please email the webmaster if you know something we don't!
We don't condone video game piracy. We would prefer that all our games were still available for purchase by those who wanted them,but unfortunately most of our games are not commercially available in any form, with the IP or code in the hands of defunct commercialentities with neither the will nor the ability to commercially exploit these products, if not forgotten about completely. In such cases we're happy for the game to be madeavailable free for enthusiasts to download, rather than being consigned to the dustbin of history. If you would like us to remove a link,please email the webmaster to explain why.
The credits listed are accurate to the best of our recollection, but if we've made any errors or ommissions (quite likely!) please email the webmaster to let us know and we'll try to make a correction as soon as possible.
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