A large, ambitious adventure game for the PlayStation, for Sony Europe. The concept started life as the sequel to SNES Equinox (itself the sequel to NES Solstice, both developed for Sony Japan), but only the isometric viewpoint and adventure genre were kept, no storyline continuity.
The game got bogged down in development difficulties, and was eventually canned after Ste had left Software Creations to start Zed Two.
† Sales Estimates
Almost all sales estimates given are educated guesses. Being lowly developers we rarely had access to the publisher's sales infomation, and in many cases hadno contact with the publisher whatsoever after each game was completed. Even in cases where we were the owners of the development studio and on royalty deals, for various reasonsit was very rare that we received accurate sales figures from the publishers involved. We'd be delighted to correct any errors, or hear more accurate sales figures for any of the titles here.Please email the webmaster if you know something we don't!
The credits listed are accurate to the best of our recollection, but if we've made any errors or ommissions (quite likely!) please email the webmaster to let us know and we'll try to make a correction as soon as possible.
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