Sticky Balls was simple but addictive puzzle game originally developed by John in his spare time towards the end of Zed Two.
Designed with the Pocket PC's touch screen in mind, the game was prototyped on the PC in Blitz Basic and given to friends and people in the office to play, and even made available for free download from zedtwo.com, but not neccessarily intended as commercial product. The demo ended up being passed around the UK video game industry, and in response to the surprising popularity we developed the game a little further, and opened a website to keep track of hi-score tables.
Seeing the potential of releasing the game as a downloadable PC game we agreed a deal with Real Arcade and finished off the game for them, and also wrote a Pocket PC version, finally implementing the touch screen control system which was the original inspiration.
After Zed Two was sold to Warthog, the new owners took charge of selling the product and decided to pursue more lucrative opportunities, shelving the completed PC and Pocket PC versions of the game, which were never commercially released.
Before Zed Two was closed down we got some interest from SCEE in a PSP version of Sticky Balls, and began development of a souped up version, using the early emulators of the new 3D handheld.
The studio was closed down, and John and Ste were made redundant during the the development of this version, so we weren't involved in the crazy-golf like direction the game went in.
Eventually a 4th version of Sticky Balls was be developed, which was the first one to get a commercial release, after the developer - Warthog - was bought by the manufacturer of comedy handheld console Gizmondo.
We weren't involved in the development of this version at all, as we'd been made redundant months previously.
† Sales Estimates
Almost all sales estimates given are educated guesses. Being lowly developers we rarely had access to the publisher's sales infomation, and in many cases hadno contact with the publisher whatsoever after each game was completed. Even in cases where we were the owners of the development studio and on royalty deals, for various reasonsit was very rare that we received accurate sales figures from the publishers involved. We'd be delighted to correct any errors, or hear more accurate sales figures for any of the titles here.Please email the webmaster if you know something we don't!
We don't condone video game piracy. We would prefer that all our games were still available for purchase by those who wanted them,but unfortunately most of our games are not commercially available in any form, with the IP or code in the hands of defunct commercialentities with neither the will nor the ability to commercially exploit these products, if not forgotten about completely. In such cases we're happy for the game to be madeavailable free for enthusiasts to download, rather than being consigned to the dustbin of history. If you would like us to remove a link,please email the webmaster to explain why.
The credits listed are accurate to the best of our recollection, but if we've made any errors or ommissions (quite likely!) please email the webmaster to let us know and we'll try to make a correction as soon as possible.
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