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This wasn't a game, but it was the first piece of computer software John ever had published. It was a simple editor for creating UDGs (User Defined Graphics) on the ZX Spectrum. These were simply 8x8 tiles which could be redefined for to form custom graphics in ZX BASIC.

The utility was written in BASIC too.

As far as we know it didn't sell a single copy but John thought he'd hit the big time when he first saw an advert for the program in a computer magazine.

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Project details


Tue, 01 Feb 1983

Development studio:


Main client / publisher:

Buttercraft Software



Proper Pickford Bros game?

No, either a work-for-hire project, or we aren't claiming much credit for this game.

Graffix ZX Spectrum UK cover


ZX Spectrum


United Kingdom

Release date:

Tue, 01 Nov 1983




Buttercraft Software





John Pickford


† Sales Estimates
Almost all sales estimates given are educated guesses. Being lowly developers we rarely had access to the publisher's sales infomation, and in many cases hadno contact with the publisher whatsoever after each game was completed. Even in cases where we were the owners of the development studio and on royalty deals, for various reasonsit was very rare that we received accurate sales figures from the publishers involved. We'd be delighted to correct any errors, or hear more accurate sales figures for any of the titles here.Please email the webmaster if you know something we don't!

The credits listed are accurate to the best of our recollection, but if we've made any errors or ommissions (quite likely!) please email the webmaster to let us know and we'll try to make a correction as soon as possible.


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