» Log in

The Pickford BrothersJohn and Ste

 

The Pickford Bros' Softography

All the games that John and Ste have worked on during their career

Softography people search
Showing all titles with John Pickford in the credits

(66 titles, 154 versions / releases)

2013 - 23 Skidoo (Studio: The Pickford Bros - Client: Zee-3)

(Unfinished)

2012 - Naked War iOS (Studio: The Pickford Bros - Client: Zee-3)

(Unfinished)

2012 - Magnetic Billiards: Sardines (Studio: The Pickford Bros - Client: Zee-3)

(Unfinished)

2011 - ISMMTTM (Studio: The Pickford Bros - Client: Zee-3)

(Prototype)

2010 - Magnetic Billiards: Blueprint (Studio: The Pickford Bros - Client: Zee-3)

2011, Worldwide - iOS

2009 - Art of Soccer (Studio: The Pickford Bros - Client: Zee-3)

(Prototype)

2007 - Magnetic Billiards: Seriously Casual (Studio: The Pickford Bros - Client: Zee-3)

(Unreleased), Worldwide - PC

2007 - Garfield Gets Real (Studio: The Pickford Bros - Client: Gravity-i)

2009, Europe - DS (Publisher: Zoo Digital Publishing)
2009, United States - DS (Publisher: DSI Games)
2008, Europe - Wii (Publisher: Zoo Digital Publishing)
2008, United States - Wii (Publisher: DSI Games)

2006 - Worms v Lemmings (Studio: The Pickford Bros - Client: Team 17)

(Prototype)

2004 - De-Flower (Studio: The Pickford Bros - Client: Zee-3)

(Prototype)

2004 - Naked War PC (Studio: The Pickford Bros - Client: Zee-3)

2006, Worldwide - PC [Naked War]

2003 - Nicktoons (Studio: Zed Two - Client: THQ)

(Unreleased), United States - PlayStation2
(Unreleased), United States - GameCube

2002 - Sticky Balls (Studio: Zed Two - Client: Zed Two)

(Unreleased), Europe - PC (Publisher: Real Arcade)
(Unreleased), Europe - Pocket PC (Publisher: Unknown)
2005, Europe - Gizmondo (Publisher: Gizmondo Europe)
2005, United States - Gizmondo (Publisher: Gizmondo USA)
(Unreleased), Worldwide - PSP (Publisher: Unknown)

2001 - Popper (Studio: Zed Two - Client: Unsigned)

(Unreleased), Worldwide - PC

2001 - Future Tactics: The Uprising (Studio: Zed Two - Client: Crave Entertainment)

2005, Europe - PlayStation2 (Publisher: Jo Wood)
2005, Europe - GameCube (Publisher: Jo Wood)
2005, Europe - XBox (Publisher: Jo Wood)
2004, United States - PlayStation2
2004, United States - GameCube
2004, United States - XBox
2004, Europe - PC (Publisher: Jo Wood)

2001 - ET and the Search for Dragora (Studio: Zed Two - Client: NewKidCo)

(Unreleased), United States - PlayStation2
(Unreleased), United States - GameCube

2001 - ET and the Cosmic Garden (Studio: Zed Two - Client: NewKidCo)

2002, Europe - Gameboy Color (Publisher: Ubisoft)
2002, United States - Gameboy Color

2000 - Dirty Drivin' (Studio: Zed Two - Client: Unsigned)

(Unreleased), Worldwide - PC

2000 - Aquaqua (Studio: Zed Two - Client: Imagineer)

2001, Europe - PlayStation2 [Aqua Aqua: Wetrix2] (Publisher: SCI)
2002, United States - PlayStation2 [AquaAqua] (Publisher: 3DO)
2001, Japan - PlayStation2
1981, Europe - PlayStation [AquaAqua: Wetrix 2.0] (Publisher: Eon)

2000 - DragonTales: DragonSeek (Studio: Zed Two - Client: NewKidCo)

2001, Europe - PlayStation (Publisher: Ubisoft)
2000, United States - PlayStation

2000 - Dragon Tales: DragonWings (Studio: Zed Two - Client: NewKidCo)

2001, Europe - Gameboy Color (Publisher: Ubisoft)
2000, United States - Gameboy Color

1997 - Taz Express (Studio: Zed Two - Client: Infogrames)

2000, Europe - Nintendo 64
(Unreleased), United States - Nintendo 64

1996 - Wetrix (Studio: Zed Two - Client: Ocean)

1998, Europe - PC
1998, United States - PC
1998, Europe - Nintendo 64
1998, United States - Nintendo 64
1998, Japan - Nintendo 64 (Publisher: Imagineer)
2000, Europe - Dreamcast [Wetrix+] (Publisher: Take 2)
2000, United States - Dreamcast [Wetrix+] (Publisher: Xicat)
(Unreleased), Japan - Dreamcast [Aqua Panic] (Publisher: Sega)
1999, Europe - Gameboy Color [WetrixGB] (Publisher: Infogrames)
1999, Japan - Gameboy Color [WetrixGB] (Publisher: Imagineer)

1996 - Vampire Circus (Studio: Zed Two - Client: Ocean)

(Prototype)

1995 - Mario Artist: Paint Studio / Sound Studio (Studio: Software Creations - Client: Nintendo)

1997, Japan - Nintendo 64
1997, Japan - 64DD

1995 - Blade & Barrel (Studio: Software Creations - Client: Kemco)

(Unreleased), Japan - Nintnedo 64

1994 - Cutthroat Island (Studio: Software Creations - Client: Acclaim Entertainment)

1995, Europe - SNES
1995, Europe - Genesis
1995, United States - SNES
1995, United States - Genesis

1994 - Venom Spirit (Studio: Software Creations - Client: Unsigned)

(Prototype)

1994 - Spider-Man & Venom: Separation Anxiety (Studio: Software Creations - Client: Acclaim Entertainment)

1995, Europe - SNES
1995, Europe - Genesis
1995, Europe - PC
1995, United States - SNES
1995, United States - Genesis
1995, United States - PC

1994 - Tinstar (Studio: Software Creations - Client: Nintendo)

1994, United States - SNES

1994 - Maximum Carnage (Studio: Software Creations - Client: Acclaim Entertainment)

1994, Europe - SNES (Publisher: LJN Toys)
1994, Europe - Genesis
1994, United States - SNES (Publisher: LJN Toys)
1994, United States - Genesis

1993 - Thomas the Tank Engine and Friends (Studio: Software Creations - Client: THQ)

1993, Europe - SNES
1993, United States - SNES

1993 - The Incredible Crash Dummies (Studio: Software Creations - Client: LJN Toys)

1993, United States - NES
1993, United States - Gameboy

1993 - Tazmanian Devil (Studio: Software Creations - Client: Sunsoft)

(Unreleased), United States - SNES

1992 - Beauty and the Beast: Belle's Quest (Studio: Software Creations - Client: Sunsoft)

1992, United States - SNES
1992, United States - Genesis

1992 - Plok! (Studio: Software Creations - Client: Tradewest)

1992, Europe - SNES (Publisher: Nintendo)
1992, United States - SNES
1992, Japan - SNES (Publisher: Activision)

1992 - Tom & Jerry (Studio: Software Creations - Client: Hi Tech Expressions)

1992, United States - NES

1990 - Solstice 2 (Studio: Software Creations - Client: Epic / Sony)

1992, Europe - SNES [Equinox] (Publisher: Sony Imagesoft)
1992, United States - SNES [Equinox] (Publisher: Sony Imagesoft)
1992, Japan - SNES

1990 - Gazza 2 (Studio: Active Minds - Client: Empire)

1990, United Kingdom - ZX Spectrum
1990, United Kingdom - Amstrad CPC
1990, United Kingdom - Amstrad GX4000

1990 - Cabal (Studio: Zippo Games - Client: Rare)

1990, United States - NES (Publisher: Milton Bradley)

1990 - Fleapit (Studio: Zippo Games - Client: Rare)

(Unreleased), Worldwide - Coin-op

1990 - Wizards & Warriors 3 (Studio: Zippo Games - Client: Rare)

1990, Europe - NES (Publisher: Acclaim Entertainment)
1990, United States - NES (Publisher: Acclaim Entertainment)

1990 - WWF Wrestling (Studio: Zippo Games - Client: Rare)

(Unreleased), United States - Gameboy (Publisher: Acclaim Entertainment)

1989 - Solar Jetman: Hunt for the Golden Warpship (Studio: Zippo Games - Client: Rare)

1990, Europe - NES (Publisher: Nintendo)
1990, Europe - PlayChoice 10 (Publisher: Nintendo)
1990, United States - NES (Publisher: Tradewest)
1990, United States - PlayChoice 10 (Publisher: Nintendo)
(Unreleased), United Kingdom - ZX Spectrum (Publisher: Sales Curve)
(Unreleased), United Kingdom - Commodore 64 (Publisher: Sales Curve)

1989 - Roller Thrasher (Studio: Zippo Games - Client: Rare)

(Unreleased), United States - NES (Publisher: LJN Toys)

1989 - Wolverine (Studio: Zippo Games - Client: Rare)

(Unreleased), Worldwide - NES (Publisher: Unsigned)

1989 - Sesame Street ABC 123 (Studio: Zippo Games - Client: Rare)

1990, United States - NES (Publisher: Hi Tech Expressions)
1989, United States - NES [Sesame Street ABC] (Publisher: Hi Tech Expressions)
1989, United States - NES [Sesame Street 123] (Publisher: Hi Tech Expressions)

1989 - IronSword (Wizards and Warriors II) (Studio: Zippo Games - Client: Rare)

1989, Europe - NES (Publisher: Acclaim Entertainment)
1989, United States - NES (Publisher: Acclaim Entertainment)

1989 - Urchin (Studio: Zippo Games - Client: Unsigned)

(Concept)

1988 - Voodoo Nightmare (Studio: Zippo Games - Client: Palace Software)

1988, Europe - Atari ST
1988, Europe - Amiga

1988 - Cosmic Pirate (Studio: Zippo Games - Client: Palace Software)

1988, Europe - Amiga
1988, Europe - Atari ST
1989, United Kingdom - ZX Spectrum (Publisher: Byte Back)
1989, United Kingdom - Commodore 64 (Publisher: Byte Back)

1988 - Cluster (Studio: Zippo Games - Client: Psygnosis)

(Unreleased), Europe - Atari ST

1988 - Roadhugg (Studio: Zippo Games - Client: Mastertronic)

(Unreleased), Europe - Amiga

1987 - World Darts (Studio: Binary Design - Client: Mastertronic)

1988, Europe - Coin-op
1988, Europe - Amiga
1988, Europe - Atari ST
1988, United States - Coin-op (Publisher: Arcadia)

1987 - Amaurote (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64
1987, Europe - Atari XL
1987, Europe - MSX

1987 - Rasterscan (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64
1987, Europe - MSX
1987, Europe - PC

1987 - Feud (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64
1987, Europe - Atari XL
1987, Europe - MSX
1987, Europe - PC
1987, Europe - Amiga
1987, United States - Commodore 64

1986 - Lightfarce / Zarjas (Studio: Binary Design - Client: Mastertronic / Sinclair User)

1988, Europe - ZX Spectrum [Zarjas] (Publisher: Sinclair User)
1986, Europe - ZX Spectrum [Lightfarce] (Publisher: Mastertronic)

1986 - Zub (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64

1986 - Glider Rider (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - ZX Spectrum
1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64
1989, United Kingdom - ZX Spectrum (Publisher: Bug-Byte)
1989, United Kingdom - Amstrad CPC (Publisher: Bug-Byte)
1989, United Kingdom - Commodore 64 (Publisher: Bug-Byte)

1986 - Max Headroom (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - ZX Spectrum
1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64

1985 - Death Wake (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - ZX Spectrum
1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64
1988, United Kingdom - ZX Spectrum (Publisher: Bug-Byte)
1988, United Kingdom - Commodore 64 (Publisher: Bug-Byte)
1988, United Kingdom - Amstrad CPC (Publisher: Bug-Byte)

1985 - Guy Mannly (Studio: Doodlebug Designs - Client: Unsigned)

(Concept)

1985 - Ziggurat (Studio: Freelance - Client: Software Projects)

1985, United Kingdom - ZX Spectrum
1985, United Kingdom - Amstrad CPC

1984 - Ghost Town (Studio: Freelance - Client: Virgin Games)

1984, United Kingdom - ZX Spectrum

1983 - Graffix (Studio: Freelance - Client: Buttercraft Software)

1983, United Kingdom - ZX Spectrum