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The Pickford BrothersJohn and Ste

 

The Pickford Bros' Softography

All the games that John and Ste have worked on during their career

(89 titles, 205 versions / releases)

2013 - 23 Skidoo (Studio: The Pickford Bros - Client: Zee-3)

(Unfinished)

2012 - Naked War iOS (Studio: The Pickford Bros - Client: Zee-3)

(Unfinished)

2012 - Magnetic Billiards: Sardines (Studio: The Pickford Bros - Client: Zee-3)

(Unfinished)

2011 - ISMMTTM (Studio: The Pickford Bros - Client: Zee-3)

(Prototype)

2010 - Magnetic Billiards: Blueprint (Studio: The Pickford Bros - Client: Zee-3)

2011, Worldwide - iOS

2009 - Art of Soccer (Studio: The Pickford Bros - Client: Zee-3)

(Prototype)

2007 - Magnetic Billiards: Seriously Casual (Studio: The Pickford Bros - Client: Zee-3)

(Unreleased), Worldwide - PC

2007 - Garfield Gets Real (Studio: The Pickford Bros - Client: Gravity-i)

2009, Europe - DS (Publisher: Zoo Digital Publishing)
2009, United States - DS (Publisher: DSI Games)
2008, Europe - Wii (Publisher: Zoo Digital Publishing)
2008, United States - Wii (Publisher: DSI Games)

2006 - Worms v Lemmings (Studio: The Pickford Bros - Client: Team 17)

(Prototype)

2004 - De-Flower (Studio: The Pickford Bros - Client: Zee-3)

(Prototype)

2004 - Naked War PC (Studio: The Pickford Bros - Client: Zee-3)

2006, Worldwide - PC [Naked War]

2003 - Tetris (Studio: Zed Two - Client: Unknown)

(Unreleased), Europe - Pocket PC

2003 - Nicktoons (Studio: Zed Two - Client: THQ)

(Unreleased), United States - PlayStation2
(Unreleased), United States - GameCube

2002 - Sticky Balls (Studio: Zed Two - Client: Zed Two)

(Unreleased), Europe - PC (Publisher: Real Arcade)
(Unreleased), Europe - Pocket PC (Publisher: Unknown)
2005, Europe - Gizmondo (Publisher: Gizmondo Europe)
2005, United States - Gizmondo (Publisher: Gizmondo USA)
(Unreleased), Worldwide - PSP (Publisher: Unknown)

2001 - Popper (Studio: Zed Two - Client: Unsigned)

(Unreleased), Worldwide - PC

2001 - Worms Blast (Studio: Zed Two - Client: Team 17)

2002, Europe - GameCube (Publisher: Ubisoft)
2002, United States - GameCube (Publisher: Ubisoft)

2001 - Future Tactics: The Uprising (Studio: Zed Two - Client: Crave Entertainment)

2005, Europe - PlayStation2 (Publisher: Jo Wood)
2005, Europe - GameCube (Publisher: Jo Wood)
2005, Europe - XBox (Publisher: Jo Wood)
2004, United States - PlayStation2
2004, United States - GameCube
2004, United States - XBox
2004, Europe - PC (Publisher: Jo Wood)

2001 - ET and the Search for Dragora (Studio: Zed Two - Client: NewKidCo)

(Unreleased), United States - PlayStation2
(Unreleased), United States - GameCube

2001 - ET and the Cosmic Garden (Studio: Zed Two - Client: NewKidCo)

2002, Europe - Gameboy Color (Publisher: Ubisoft)
2002, United States - Gameboy Color

2000 - Dirty Drivin' (Studio: Zed Two - Client: Unsigned)

(Unreleased), Worldwide - PC

2000 - Aquaqua (Studio: Zed Two - Client: Imagineer)

2001, Europe - PlayStation2 [Aqua Aqua: Wetrix2] (Publisher: SCI)
2002, United States - PlayStation2 [AquaAqua] (Publisher: 3DO)
2001, Japan - PlayStation2
1981, Europe - PlayStation [AquaAqua: Wetrix 2.0] (Publisher: Eon)

2000 - DragonTales: DragonSeek (Studio: Zed Two - Client: NewKidCo)

2001, Europe - PlayStation (Publisher: Ubisoft)
2000, United States - PlayStation

2000 - Dragon Tales: DragonWings (Studio: Zed Two - Client: NewKidCo)

2001, Europe - Gameboy Color (Publisher: Ubisoft)
2000, United States - Gameboy Color

1997 - Taz Express (Studio: Zed Two - Client: Infogrames)

2000, Europe - Nintendo 64
(Unreleased), United States - Nintendo 64

1996 - Wetrix (Studio: Zed Two - Client: Ocean)

1998, Europe - PC
1998, United States - PC
1998, Europe - Nintendo 64
1998, United States - Nintendo 64
1998, Japan - Nintendo 64 (Publisher: Imagineer)
2000, Europe - Dreamcast [Wetrix+] (Publisher: Take 2)
2000, United States - Dreamcast [Wetrix+] (Publisher: Xicat)
(Unreleased), Japan - Dreamcast [Aqua Panic] (Publisher: Sega)
1999, Europe - Gameboy Color [WetrixGB] (Publisher: Infogrames)
1999, Japan - Gameboy Color [WetrixGB] (Publisher: Imagineer)

1996 - Vampire Circus (Studio: Zed Two - Client: Ocean)

(Prototype)

1995 - Mario Artist: Paint Studio / Sound Studio (Studio: Software Creations - Client: Nintendo)

1997, Japan - Nintendo 64
1997, Japan - 64DD

1995 - Blade & Barrel (Studio: Software Creations - Client: Kemco)

(Unreleased), Japan - Nintnedo 64

1995 - Spyral Saga (Studio: Software Creations - Client: Sony Computer Entertainment Europe)

(Unreleased), Worldwide - PlayStation

1994 - Cutthroat Island (Studio: Software Creations - Client: Acclaim Entertainment)

1995, Europe - SNES
1995, Europe - Genesis
1995, United States - SNES
1995, United States - Genesis

1994 - Venom Spirit (Studio: Software Creations - Client: Unsigned)

(Prototype)

1994 - Spider-Man & Venom: Separation Anxiety (Studio: Software Creations - Client: Acclaim Entertainment)

1995, Europe - SNES
1995, Europe - Genesis
1995, Europe - PC
1995, United States - SNES
1995, United States - Genesis
1995, United States - PC

1994 - Waterworld (Studio: Software Creations - Client: Interplay)

(Unreleased), United States - PlayStation
(Unreleased), United States - 3DO

1994 - Tinstar (Studio: Software Creations - Client: Nintendo)

1994, United States - SNES

1994 - Maximum Carnage (Studio: Software Creations - Client: Acclaim Entertainment)

1994, Europe - SNES (Publisher: LJN Toys)
1994, Europe - Genesis
1994, United States - SNES (Publisher: LJN Toys)
1994, United States - Genesis

1993 - Thomas the Tank Engine and Friends (Studio: Software Creations - Client: THQ)

1993, Europe - SNES
1993, United States - SNES

1993 - The Incredible Crash Dummies (Studio: Software Creations - Client: LJN Toys)

1993, United States - NES
1993, United States - Gameboy

1993 - Ken Griffey Jnr presents Major League Baseball (Studio: Software Creations - Client: Nintendo)

1994, United States - SNES

1993 - Tazmanian Devil (Studio: Software Creations - Client: Sunsoft)

(Unreleased), United States - SNES

1992 - Spiderman & X-men (Studio: Software Creations - Client: Acclaim Entertainment)

1992, Europe - SNES [Spiderman & X-men] (Publisher: LJN Toys)
1992, United States - SNES [Spiderman & X-men] (Publisher: LJN Toys)

1992 - Beauty and the Beast: Belle's Quest (Studio: Software Creations - Client: Sunsoft)

1992, United States - SNES
1992, United States - Genesis

1992 - Plok! (Studio: Software Creations - Client: Tradewest)

1992, Europe - SNES (Publisher: Nintendo)
1992, United States - SNES
1992, Japan - SNES (Publisher: Activision)

1992 - Tom & Jerry (Studio: Software Creations - Client: Hi Tech Expressions)

1992, United States - NES

1990 - Solstice 2 (Studio: Software Creations - Client: Epic / Sony)

1992, Europe - SNES [Equinox] (Publisher: Sony Imagesoft)
1992, United States - SNES [Equinox] (Publisher: Sony Imagesoft)
1992, Japan - SNES

1990 - Gazza 2 (Studio: Active Minds - Client: Empire)

1990, United Kingdom - ZX Spectrum
1990, United Kingdom - Amstrad CPC
1990, United Kingdom - Amstrad GX4000

1990 - Cabal (Studio: Zippo Games - Client: Rare)

1990, United States - NES (Publisher: Milton Bradley)

1990 - Fleapit (Studio: Zippo Games - Client: Rare)

(Unreleased), Worldwide - Coin-op

1990 - Wizards & Warriors 3 (Studio: Zippo Games - Client: Rare)

1990, Europe - NES (Publisher: Acclaim Entertainment)
1990, United States - NES (Publisher: Acclaim Entertainment)

1990 - WWF Wrestling (Studio: Zippo Games - Client: Rare)

(Unreleased), United States - Gameboy (Publisher: Acclaim Entertainment)

1989 - Solar Jetman: Hunt for the Golden Warpship (Studio: Zippo Games - Client: Rare)

1990, Europe - NES (Publisher: Nintendo)
1990, Europe - PlayChoice 10 (Publisher: Nintendo)
1990, United States - NES (Publisher: Tradewest)
1990, United States - PlayChoice 10 (Publisher: Nintendo)
(Unreleased), United Kingdom - ZX Spectrum (Publisher: Sales Curve)
(Unreleased), United Kingdom - Commodore 64 (Publisher: Sales Curve)

1989 - Roller Thrasher (Studio: Zippo Games - Client: Rare)

(Unreleased), United States - NES (Publisher: LJN Toys)

1989 - Wolverine (Studio: Zippo Games - Client: Rare)

(Unreleased), Worldwide - NES (Publisher: Unsigned)

1989 - Sesame Street ABC 123 (Studio: Zippo Games - Client: Rare)

1990, United States - NES (Publisher: Hi Tech Expressions)
1989, United States - NES [Sesame Street ABC] (Publisher: Hi Tech Expressions)
1989, United States - NES [Sesame Street 123] (Publisher: Hi Tech Expressions)

1989 - IronSword (Wizards and Warriors II) (Studio: Zippo Games - Client: Rare)

1989, Europe - NES (Publisher: Acclaim Entertainment)
1989, United States - NES (Publisher: Acclaim Entertainment)

1989 - Urchin (Studio: Zippo Games - Client: Unsigned)

(Concept)

1988 - Voodoo Nightmare (Studio: Zippo Games - Client: Palace Software)

1988, Europe - Atari ST
1988, Europe - Amiga

1988 - Cosmic Pirate (Studio: Zippo Games - Client: Palace Software)

1988, Europe - Amiga
1988, Europe - Atari ST
1989, United Kingdom - ZX Spectrum (Publisher: Byte Back)
1989, United Kingdom - Commodore 64 (Publisher: Byte Back)

1988 - Cluster (Studio: Zippo Games - Client: Psygnosis)

(Unreleased), Europe - Atari ST

1988 - Roadhugg (Studio: Zippo Games - Client: Mastertronic)

(Unreleased), Europe - Amiga

1987 - Leviathan (Studio: Freelance - Client: English Software)

1987, United Kingdom - Atari ST
1987, United Kingdom - Amiga

1987 - Knight Games 2 (Studio: Freelance - Client: English Software)

1987, United Kingdom - Commodore 64

1987 - World Darts (Studio: Binary Design - Client: Mastertronic)

1988, Europe - Coin-op
1988, Europe - Amiga
1988, Europe - Atari ST
1988, United States - Coin-op (Publisher: Arcadia)

1987 - Scooby Doo (Studio: Freelance - Client: Elite Systems)

1987, United Kingdom - Commodore 64
1989, United Kingdom - Commodore 64 (Publisher: Encore)

1987 - Duet (Studio: Freelance - Client: Elite Systems)

1987, United Kingdom - ZX Spectrum
1987, United Kingdom - Amstrad CPC

1987 - Outcast / Renegade (Studio: Binary Design - Client: Mastertronic)

1987, Europe - Atari ST

1987 - Amaurote (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64
1987, Europe - Atari XL
1987, Europe - MSX

1987 - Rasterscan (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64
1987, Europe - MSX
1987, Europe - PC

1987 - Motos (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC

1987 - Street Surfer (Studio: Binary Design - Client: Mastertronic)

1987, Europe - Commodore 64 (Publisher: Entertainment USA)

1987 - Feud (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64
1987, Europe - Atari XL
1987, Europe - MSX
1987, Europe - PC
1987, Europe - Amiga
1987, United States - Commodore 64

1987 - Defcom (Studio: Binary Design - Client: Quicksilva)

1987, United Kingdom - ZX Spectrum
1987, United Kingdom - Amstrad CPC
1987, United Kingdom - Commodore 64
1989, United Kingdom - ZX Spectrum (Publisher: Bug-Byte)
1989, United Kingdom - Amstrad CPC (Publisher: Bug-Byte)
1989, United Kingdom - Commodore 64 (Publisher: Bug-Byte)

1987 - Kobayashi Naru (Studio: Binary Design - Client: Mastertronic)

1987, Europe - Amstrad CPC
1987, Europe - Commodore 64

1987 - Die You Vicious Fish (Studio: Freelance - Client: Rhinosoft)

1987, Worldwide - Amstrad CPC

1986 - Hyperbowl (Studio: Binary Design - Client: Mastertronic)

1986, Europe - ZX Spectrum

1986 - Lightfarce / Zarjas (Studio: Binary Design - Client: Mastertronic / Sinclair User)

1988, Europe - ZX Spectrum [Zarjas] (Publisher: Sinclair User)
1986, Europe - ZX Spectrum [Lightfarce] (Publisher: Mastertronic)

1986 - Zub (Studio: Binary Design - Client: Mastertronic)

1987, Europe - ZX Spectrum
1987, Europe - Amstrad CPC
1987, Europe - Commodore 64

1986 - Xeno (Studio: Binary Design - Client: A 'n' F Software)

1986, United Kingdom - ZX Spectrum
1986, United Kingdom - Amstrad CPC
1989, United Kingdom - ZX Spectrum (Publisher: Bug-Byte)
1989, United Kingdom - Amstrad CPC (Publisher: Bug-Byte)

1986 - 180 (Studio: Binary Design - Client: Mastertronic)

1986, Europe - ZX Spectrum
1986, Europe - Amstrad CPC
1986, Europe - Commodore 64
1986, Europe - Atari XL
1986, Europe - MSX

1986 - Glider Rider (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - ZX Spectrum
1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64
1989, United Kingdom - ZX Spectrum (Publisher: Bug-Byte)
1989, United Kingdom - Amstrad CPC (Publisher: Bug-Byte)
1989, United Kingdom - Commodore 64 (Publisher: Bug-Byte)

1986 - Glass (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - Amstrad CPC
1989, United Kingdom - Amstrad CPC (Publisher: Bug-Byte)

1986 - Mission Omega (Studio: Binary Design - Client: Concept Software)

1986, United Kingdom - Amstrad CPC
1988, United Kingdom - Amstrad CPC (Publisher: Bug Byte)

1986 - Hocus Focus (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - ZX Spectrum
1989, United Kingdom - ZX Spectrum (Publisher: Bug-Byte)

1986 - Max Headroom (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - ZX Spectrum
1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64

1985 - Death Wake (Studio: Binary Design - Client: Quicksilva)

1986, United Kingdom - ZX Spectrum
1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64
1988, United Kingdom - ZX Spectrum (Publisher: Bug-Byte)
1988, United Kingdom - Commodore 64 (Publisher: Bug-Byte)
1988, United Kingdom - Amstrad CPC (Publisher: Bug-Byte)

1985 - Guy Mannly (Studio: Doodlebug Designs - Client: Unsigned)

(Concept)

1985 - Ghosts 'n Goblins (Studio: Freelance - Client: Elite Systems)

1986, United Kingdom - Amstrad CPC
1986, United Kingdom - Commodore 64
1989, United Kingdom - Atari ST
1988, United Kingdom - Amstrad CPC (Publisher: Encore)
1988, United Kingdom - Commodore 64 (Publisher: Encore)
1987, United States - Commodore 64 (Publisher: Capcom)

1985 - Ziggurat (Studio: Freelance - Client: Software Projects)

1985, United Kingdom - ZX Spectrum
1985, United Kingdom - Amstrad CPC

1984 - Ghost Town (Studio: Freelance - Client: Virgin Games)

1984, United Kingdom - ZX Spectrum

1983 - Graffix (Studio: Freelance - Client: Buttercraft Software)

1983, United Kingdom - ZX Spectrum

 

We are The Pickford Bros, veteran independent video game designers based in the UK.

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All our games:

» Softography

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Magnetic Billiards: Blueprint

Naked War

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